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Component: CA-VE
Component Name: SAP Visual Enterprise
Description: The maximum angular deviation allowed between an analytical surface and its triangulation. Pairs of triangles cannot incorporate a dihedral angle greater than this amount. Units are expressed in degrees. Angular tolerance determines the minimum number of faces that may represent the circumference of a true cylinder, regardless of the chord height tolerance. Medium and small objects relative to the total scene bounding box may well easily fall within surface tolerance tessellation tolerances with perhaps only four or five sides representing a true cylindrical surface. Therefore, by using this tolerance setting you are controlling the 'coarseness' of tessellation regardless of the geometry's relative size in the scene. For example, an angle of 30 results in a 12-sided tessellated cylinder, and an angle of 45 results in an 8-sided tessellated cylinder.
Key Concepts: Angular tolerance is a feature of SAP Visual Enterprise (CA-VE) that allows users to define the maximum angle between two edges of a 3D model. This feature is used to ensure that the 3D model is accurately represented in the virtual environment. How to use it: To use angular tolerance, users must first select the edges of the 3D model that they want to define the maximum angle between. Then, they can enter the desired angle in the angular tolerance field. Once this is done, the 3D model will be accurately represented in the virtual environment. Tips & Tricks: When using angular tolerance, it is important to remember that the angle should be set to a value that is appropriate for the 3D model being represented. If the angle is too small, then some details of the 3D model may not be accurately represented in the virtual environment. Related Information: Angular tolerance is just one of many features available in SAP Visual Enterprise (CA-VE). Other features include texture mapping, lighting effects, and animation. All of these features can be used to create realistic and interactive 3D models for use in virtual environments.